Manual: Flanger Plugin
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The Flanger plugin creates a swooshing, jet-like effect by mixing the original signal with a modulated delayed copy. It is very similar to the Chorus plugin, with a slightly different parameter range, and a stereo delay line (as opposed to mono in the Chorus plugin).
Parameters[edit]
Wet / Dry Mix[edit]
- Controls the balance between the original (dry) signal and the processed (wet) flanged signal. At 0% wet, only the original signal is heard. At 100% wet, only the flanged signal is audible. Values in between blend the two signals, where values around 50% provide the most pronounced flanging effect due to equal mixing of the signals.
- Range: 0% to 100% wet
Wave Shape[edit]
- Selects the waveform used by the low-frequency oscillator (LFO) for modulation. Sine smoothly sweeps the frequency of the flanged signal up and down. Square results in a more abrupt, stepped modulation that can sound more mechanical or rhythmic.
- Options: Square, Sine
Frequency[edit]
- Sets the rate of the low-frequency oscillator (LFO) that modulates the flanger effect. Lower frequencies create a slow, subtle movement, while higher frequencies produce faster, more rapid modulation.
- Range: 0 Hz to 10 Hz
Depth[edit]
- Determines the intensity of the pitch modulation applied to the delayed signal. Higher values create more pronounced flanger effects with greater pitch variation, while lower values produce subtler modulation. The effective depth is limited by the Delay parameter; if the delay is small, the depth is also more limited.
- Range: 0% to 100%
Phase[edit]
- Sets the phase difference between the left and right channel modulation. This parameter controls the stereo width and movement of the flanger effect. 0° keeps both channels in phase, while ±180° creates maximum stereo separation.
- Options: -180°, -90°, 0°, 90°, 180°
Feedback[edit]
- Controls how much of the processed signal is fed back into the input. Negative values create phase-inverted feedback. Higher absolute values produce more intense, resonating effects.
- Range: -99% to +99%
Delay[edit]
- Sets the delay time for the flanger effect. This determines the timing offset between the original and processed signals. Longer delays create a more spacious sound, while shorter delays produce intense phasing.
- Range: 0ms to 4ms